I’ll say one thing for EA Sports FC 27: it’s not the same game as EA Sports FC 26.
That reads like a compliment — and in some respects, it is — but where previous entries in EA’s long-running football simulator series shipped with minor improvements and equally minor frustrations, FC 27 takes bigger swings that flip between successful, insignificant, and occasionally experience-worsening in their execution.
Platform reviewed: PS5
Available on: PS5, Xbox Series X|S, Nintendo Switch 2, PC
Release date: Early Access: September 18, 2026 | Full release: September 25, 2026
I wish I could package that sentiment into a neat metaphor (‘a mixed bag’ is too hackneyed), but I can’t — so here’s the Cliffs Notes version of my review:
EA’s shiny new mode, The Grounds, is a hollow imitation of NBA 2K's The City. Ultimate Team is objectively better than it was in FC 26, but is still geared towards card-collecting youngsters and time-rich YouTubers. Career mode is the best it’s ever been, but is oddly prone to breakage by the same new features that make it better. And the overall FC gameplay experience is more challenging than before, but more rewarding as a result.
Still with me? I’ll run through each of those mini-verdicts as you read on, but you get the idea: EA Sports FC 27 is immense fun in parts, dull in others, and a generally quite confusing entry in a series that rarely changes so much from one year to the next.
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