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Debra Wilson Also Confused On Why Games Keep Using Her Likeness

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Debra Wilson Also Confused On Why Games Keep Using Her Likeness

While I had always assumed it was the result of an airtight contract or a talent rep sent from heaven, it turns out Debra Wilson doesn’t have a firm explanation as to why so many of her in-game performances feature her real-world likeness. During a podcast appearance, the prolific Wolfenstein, Wolverine, Suicide Squad, Star Wars Jedi and Death Stranding voice actor said the decision usually comes down to the developers.

“Honestly, I love games where they don’t look like me at all,” Wilson tells podcaster Joseph Shepherd. “I might as well just go and do theater… If it just looks like me, then how do you get a chance to really escape into a character?”

While the episode of Hyperfixated was recorded before the release of Marvel’s Wolverine, the clip has recirculated, admittedly by some in bad faith. The MADtv star has been contributing vocal performances in games for decades, but it’s in recent history that a number of those digital roles share her uncanny appearance.

While she expresses confusion with Shepherd about her appearance as the one-eyed Morlock leader Callisto in Wolverine , Insomniac opted to have the primary cast resemble their stars , as was often the case with Call of Duty , Death Stranding and Star Wars Jedi . That said, her mirror imaged appearance as Amanda Waller in Suicide Squad: Kill the Justice League or Grace Walker in Wolfenstein isn’t matched by any others.


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