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Deadlock isn't technically out yet—but it's pretty easy to get into, with invites to its beta being generously granted by Valve and obtainable in plenty of Discord communities if you don't have other mates who're into MOBAs. And boy howdy, have I not regretted a single one of my 350 hours over the past couple years "testing" this game.
I've plenty of glowing words for Deadlock, but its latest update, City Never Sleeps, is like seeing one of the last few hammer-blows of a masterpiece. The entire map's been completely overhauled, with new neutral monsters and a richly-textured remake of its areas, though "remake" doesn't seem like the right word.
Rather than taking what was present in the old map and scrapping it, the new Cursed Apple feels like a deepening of what was already there, adding texture and quirks in the nooks and crannies. The already-bustling centre lane of Broadway has become a glowing neon metropolis full of buzzing signs and advertisements, a miniature rendition of a 1950s times square at its heart.
Greenwich, which was already overgrown with foliage, has been turned into a spooky occult rendition of Central Park, with a university and an arboreal garden.
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