Early on in Clive Barker's Hellraiser: Revival, as I try to escape a torture dungeon full of mangled victims with only a plank of wood for protection, a huge man in tough leather stomps towards me, calling me "vanilla" as he shrugs off my hits. In a way, he's not wrong. While the violent adventure protagonist Aiden Lynch is thrust into is filled with extreme gore and upsetting imagery, its core combat is fairly basic. Enemies take hits until eventually keeling over on the spot, and guns I pick up later feel like peashooters.
Then I get my hands back on the Genesis Configuration, the mysterious puzzle box that led to me being kidnapped in the first place (after my girlfriend Sunny is summoned through an impossible gateway in our bedroom mid-coitus), and the whirring mechanism that is Hellraiser: Revival begins to reshape, shift, and slot into place.
Release date: September 24, 2026
Platform(s): PC, PS5, Xbox Series X, Nintendo Switch 2
Developer: In-house
Publisher: Saber Interactive
With Cenobite Hell Priest 'Pinhead' (voiced by original actor Doug Bradley) and his crew's pain-dimension antics serving as an enigmatic third-party, and themes that revolve around the arrogance of humans and boundary pushing without demonizing fetishes, Revival feels true to the spirit of Clive Barker's The Hellbound Heart novella, and the original Hellraiser movies. Ditching the direct-to-video sequels that turned the Cenobites into simplistic slasher villains, it's great to see the nuance and complexity of their torturous machinations return. This isn't just a great Hellraiser game, but a great continuation of Hellraiser across any medium.
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