GamesBeat Next 2026 is almost here, and we’ve assembled a packed agenda for two days of conversations about the future of the $200 billion interactive economy. Taking place November 2-3 at Convene in San Francisco, the event brings together game industry veterans, investors, technology innovators, creators, and business leaders.
With sessions covering everything from artificial intelligence and game development to finance, publishing, advertising, fandom and entertainment, it can be helpful to look at the agenda by subject rather than following the timetable alone.
Here’s a breakdown of the GamesBeat Next 2026 sessions by topic. Sessions are listed in chronological order within each category, with each appearing under its primary topic.
1:00 p.m. Monday, November 2 — Opening welcome from emcee (Pacific Hall)
1:10 p.m. Monday — Opening remarks from GamesBeat cofounders Gina Joseph and Dean Takahashi (Pacific Hall)
10:00 a.m. Tuesday — Day 2 introduction — Alex Lee, Lead News Writer, GamesBeat (Pacific Hall)
1:30-2:30 p.m. Monday — Game Legends: Remembering the past and predicting our future (Pacific Hall)
Shawn Layden, Former Chairman of PlayStation Worldwide Studios; Peter Moore, formerly of Unity, Microsoft, EA, and Sega; Doug Bowser, Former President/COO of Nintendo of America and current independent board member of Hasbro.
2:30-3:00 p.m. Monday — Fandom Is Always On — Brands Need to Be Too (Pacific Hall)
10:30-11:00 a.m. Tuesday — The New Launch Playbook: Building Attention, Community, and Momentum Without a Blockbuster Budget (Vista Studio East)
Greg Off, CEO, Off Base; Chris Kramer, VP of PR & Influencer Relations, Off Base.
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