Call of Duty: Modern Warfare 4 reportedly has a notable input lag issue on the Switch 2, with new testing suggesting the game is significantly less responsive on Nintendo's console compared to the PlayStation 5. The problem appears to be particularly pronounced in handheld mode and is significant enough to potentially put Modern Warfare 4 players at a disadvantage during multiplayer matches.
Released on October 23, Modern Warfare 4 marked Call of Duty's return to Nintendo hardware after more than a decade away from the company's consoles. The technical performance of the Switch 2 version attracted plenty of attention ahead of launch, particularly when it came to multiplayer. More specifically, given the game's focus on responsive, competitive play, maintaining a 60fps target was widely seen as one of the most important requirements for Modern Warfare 4 on the Switch 2.
While the Switch 2 version broadly manages to meet that frame rate target in multiplayer, Digital Foundry, an outlet known for its in-depth technical analysis, reports that responsiveness is another matter. It measured 81ms of input latency in Switch 2 docked mode, compared to 49ms on the PS5 at 60Hz, making the Switch 2 result roughly 65% higher. The gap was even larger in handheld mode, where the Switch 2 averaged 100ms, more than double the latency measured on the PS5 version of Modern Warfare 4. The testing used a Switch 2 Pro Controller and DualSense wirelessly.
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