Running a business means learning how to delegate your budget for things that improve your store, whether that's more space for inventory, higher quality contacts and connections in your network, or improved security and attractiveness in your storefront. These real-world responsibilities carry over into the cyberpunk world of Probably Stolen...with some additional things to consider that you're probably not thinking about in the real world (at least, I hope not).
After meeting Joe Wild on day seven, you gain access to his network, which functions as the upgrades menu for the game. Here, you can gain access to new business opportunities, expand and improve your storefront, and get some help with the more...delicate aspects of running a store in a seedy part of the station. There are a lot of options to choose from, so here's a basic rundown of where to start.
There are a total of 51 upgrades available for your shop in Probably Stolen, though you can't get all of them at the same time; some upgrades lock out other options (for example, you can't have the Power Line Hijack and Makeshift Reactor perks at the same time).
Run the best storefront in the Lower Levels with these Probably Stolen beginner tricks.
On your first run of Probably Legal, you can pretty much get whatever upgrades you like as you explore how the game works and what each option does. that being said, a few things will make your life a little easier, especially as your learn mechanics.
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