Open-world RPGs are all about going on grand adventures and defeating enemies, which is something that I am definitely not opposed to. On the contrary: open-world RPGs are my jam. However, even the biggest fans of the genre sometimes want to take a step back, kick their feet up, and simply settle down in a small village without worrying about saving the world.
Fortunately, many RPGs give players the freedom to do just that if they choose, no matter whether that means running a small business, growing crops, or both. While these games have plenty of adventures to offer as well, being an ordinary villager might sometimes be just as exciting.
The upcoming Fable is ready to introduce some legendary adventures and challenging bosses, but it will also make ordinary village life a legitimate alternative. In fact, Playground Games has already confirmed that players will be free to leave their starting village only to make a home in another one, find a job, get married, and settle down without having to immediately pursue the main storyline. This is an interesting turn of events when we’re talking about open-world RPGs, but considering all the cool details that Fable will introduce, this isn’t much of a surprise.
It’s also important to mention that Albion is a truly open world, and becoming a villager isn't restricted to one or two specific areas. Players are free to do so wherever they choose and pursue activities unrelated to the main campaign without a narrative countdown.
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