I remember being a kid and wishing I had shoes that lit up. I know now that I was a fool. If I festooned myself with garish lights, how would I scavenge for supplies in a frozen wasteland without being spotted by strangers who may or may not kill me before I can use my grappling hook to get away? This isn't a real problem I have, nor is it a real problem Arc Raiders players will have anymore, since your backpack now has an emissive toggle.
That's one of many little overhauls that arrived in Embark Studios' popular extraction shooter Thursday, and you can read all about the rest in the 2.0 patch notes. If you've not been tuned into the extraction world as of late, you did indeed read that right: Arc Raiders has gotten a big shakeup with the Frozen Trails update, which comes bearing snowy mountains and grappling hooks.
But that's not what's exciting about patch notes—the best part of combing through each little bullet point is seeing all those long-awaited bug fixes and little quality-of-life changes like the aforementioned emissive toggle for backpacks. That and tidbits like "added mouth animation for when players are talking in proximity chat," which I can only hope looks as silly in-game as it does in my imagination.
Some other big, but also small changes include the fact that you can open the map when you're downed now, new contextual animations for a variety of things (your character should look more exhausted when sprinting for a while), and an increased max stash size: 328 without expedition bonuses.
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