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Age of Empires studio World's Edge reportedly lost "nearly half" of its staff during yesterday's Xbox cuts and move to Activision

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Age of Empires studio World's Edge reportedly lost "nearly half" of its staff during yesterday's Xbox cuts and move to Activision

Yesterday's Xbox cuts saw organisational restructuring that moved Age of Empires studio World's Edge under Activision's control. The initial announcement did not specify whether the Age of Empire studio would lose any staff as part of this transition, but new information has emerged suggesting many members of the team have been let go.

According to former creative director Adam Isgreen, World's Edge lost nearly half of its staff in the Xbox restructuring and Activision transition. Isgreen revealed this in a post on the Resetera forums (via VGChartz). Under the (verified) username Tempus Chaoti, he wrote: "What a morning. FYI World's Edge was not spared completely - just under half the studio was let go - myself included. Been fun, y'all!"

In a follow-up post on LinkedIn, Isgreen, who spent over 16 years at Microsoft in various positions, listed a number of projects he was part of, including Windows Phone, Xbox Live Arcade, and the games Ori, Minecraft, Trials HD, State of Decay, Insanely Twisted Shadow Planet, World of Tanks and "many, many more".

Isgreen also apparently helped publish games such as Recore, Killer Instinct, Fable, Crackdown, and of course the Age of Empires franchises "and all the great games and expansions we released throughout the years".

"I didn't think I'd be working on RTS games again years after their first 'heyday', but am I ever proud of what our studio team and partners were able to do with the series and juice the genre's return," Isgreen wrote.


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