When you ask Codex to fix a bug, it scans through your codebase for relevant files, reads them to build context, makes edits, and runs tests to verify the fix worked. Under the hood, that means dozens of back-and-forth Responses API requests: determine the model’s next action, run a tool on your computer, send the tool output back to the API, and repeat.
All of these requests can add up to minutes that users spend waiting for Codex to complete complex tasks. From a latency perspective, the Codex agent loop spends most of its time in three main stages: working in the API services (to validate and process requests), model inference, and client-side time (running tools and building model context). Inference is the stage where the model runs on GPUs to generate new tokens. In the past, running LLM inference on GPUs was the slowest part of the agentic loop, so API service overhead was easy to hide. As inference gets faster, the cumulative API overhead from an agentic rollout is much more notable.
In this post, we'll explain how we made agent loops using the API 40% faster end-to-end, letting users experience the jump in inference speed from 65 to nearly 1,000 tokens per second. We approached this through caching, eliminating unnecessary network hops, improving our safety stack to quickly flag issues, and—most importantly—building a way to create a persistent connection to the Responses API, instead of having to make a series of synchronous API calls.
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