Following Xbox's recent push to simplify development for its platform, we have a new engine joining the party with official hardware support: Defold. For those unfamiliar, Defold is a game engine originally created by King, the studio behind Candy Crush, which is now owned by Microsoft.
Naturally, given its origins, the engine was heavily utilized for mobile titles like Blossom Blast Saga. However, it has since evolved into a solid option for indie developers, with existing support for Nintendo Switch and PlayStation consoles.
While Defold might not be the first engine that comes to mind for most people, I’m a strong believer that making development easier across whatever engines people choose is a fantastic move. In this case, it seems Defold has managed to make Xbox support as straightforward as possible.
According to its creators, Xbox support is now available in Defold 1.14.0, provided free of charge to approved developers. This completes a major expansion of the engine’s console capabilities, meaning it now supports all three major platforms.
Developers must first be approved for Xbox console development through programs like ID@Xbox before they can access the specific resources. Once approved, they can request access to the Xbox extension, which includes platform integrations such as user management and game saves, along with the necessary tools and workflows for building and testing Xbox games.
The engine itself has been around since 2008, so it’s been a long wait for official Xbox support.
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