World of Warcraft: Forever looks to take players to the simpler days of World of Warcraft "vanilla-era" but reimagined with new quests, new race+class combos, improved atmospheric graphics, and compatibility with Xbox controllers and Xbox Ally handhelds.
That last new gameplay addition has got people speculating if Blizzard Entertainment is preparing to port its iconic MMORPG onto Xbox consoles, especially as rumored classifications of its existence have been appearing lately.
GamesRadar+ set out to answer this question during a lengthy interview with Blizzard Entertainment's Vice President, Holly Longdale, and its associate production director, Clay Stone, by asking them, "Is World of Warcraft: Forever launching as a PC-exclusive a missed opportunity?"
Holly Longdale responded to this question by saying, "What you just described is really what we're after. Play it wherever you want and, at some point, on whatever you want. But the first leg of that journey is getting gamepads working really well with World of Warcraft, and we thought Forever was the perfect place to start. Looking at where things are going when we hear about Project Helix et cetera, I think platforms will be a bit more ubiquitous," Holly continues, "Honestly, we just want to be able to play it anywhere. We've seen people getting it working on the ROG Ally X…"
Holly then finished the interview with, "I think just doing some of the work we're doing on gamepad [support] is going to give players a lot of flexibility that I think goes beyond consoles."
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