"I'm going to make a game about grief that is so sad," is probably what the lovely folks at indie game studio, Third Shift, thought to themselves when they channeled their inner Sue Sylvester while making Forever Ago. If you're after a third-person, story-driven, slow-paced game that you can finish in one sitting, this is one for you — but you might want to grab a box of tissues before locking in.
Forever Ago follows Alfred's road trip adventure after the death of his wife, who he has been married to for several decades. Told in a beautiful graphic novel art style, you play as Alfred, revisiting all the places he had been with his wife. You take photos, meet various NPCs with different points of view on life, and even make an uncanny friend along the way.
In some places, Forever Ago is funny and it makes you smile, but the overarching themes of grief, loss, love and redemption are omnipresent. Though it's a very short game, it's a must-play for anyone who enjoys emotional and reflective narrative adventures. As soon as the credits rolled, I knew this was one of my favorite indies of all time. Let me show you why.
Forever Ago is a gut-punch from the get-go. At the beginning, you play as a young Alfred who has only just begun dating Audrey. Audrey finds a camera at a yard sale and starts taking photographs, but as you learn throughout the story, Alfred was the one who took to photography more than she did.
Source link







