Having hoovered up basically the entire world of literature, music, and visual art, the insatiable AI behemoth has moved on to software. There’s been a constant barrage of headlines over the last few weeks about the latest piece of software to get a vibe-coded “clone”: entire games, big-ticket software packages, and everything in between.
These projects have stepped on some of the biggest toes in the world of software development, so it’s perhaps not surprising that the end of the party appears to be imminent. This weekend brought the news that Anthropic is adding a rule that prevents Claude, its AI-powered coding assistant, from participating in the wholesale recreation of existing games. The rule tells Claude that it can “build original games, games in a genre, and games from the user’s own designs and assets,” but it cannot “build a recreation of a specific existing game, even if it is renamed or called original.”
Addy Osmani, who is Anthropic’s, um, “Engineering and Evangelism Leader,” confirmed the change via a post on Twitter. Clutching his pearls tightly to his chest, Osmani wrote, “We added two sentences to Claude Code’s prompt on Opus 5.5 to steer it away from recreating someone else’s specific game because using Claude to infringe IP is against our usage policy.”
We added two sentences to Claude Code's prompt on Opus 5.5 to steer it away from recreating someone else's specific game because using Claude to infringe IP is against our usage policy.
Original games, genre games, and games built from your own designs and assets are meant to…
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