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WoW: Forever senior game designer says there is 'really well-buried stuff' in the game 'that's going to take people a long time to find' that was 'turned off' for the beta — 'There's going to be things to discover that we didn't surface'

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WoW: Forever senior game designer says there is 'really well-buried stuff' in the game 'that's going to take people a long time to find' that was 'turned off' for the beta — 'There's going to be things to discover that we didn't surface'

Blizzard Entertainment has confirmed that World of Warcraft: Forever features thousands of secrets, like items, that were turned off in the beta.

In its 'End of Beta Special' podcast, senior game designer Josh “Aggrend” Greenfield, alongside other WoW: Forever developers, was asked about the undiscovered secrets in the beta, revealing that Blizzard disabled many of them for the first 30 levels (via GameSpot).

"There’s definitely some secrets and stuff that we had turned off," Greenfield said. "There’s going to be things to discover that we didn’t surface, suffice to say that."

When host Josh Corbett brought up that there are supposedly "thousands" of things hidden in the MMO, Greenfield agreed; some of those secrets include items and recipes, but the developer refrained from sharing more details.

"Honestly, it's almost kind of hard to say, because the thing is, I guess it's interesting to frame it like this, that our team has gone through this sort of evolution," Greenfield said. "We're a lot larger than we were before; we have a lot more really talented designers, really creative people working on it, and I think we've all sort of done our own little things here and there along the way of 'I'm going to hide this in this nook and cranny, and I'm going to turn it off for beta, and then we'll see what people see,' and stuff like that."

He added that there are "all kinds of things" to uncover and hinted at "fun things" like "emergent behaviors that have happened in the game based on the things that people have found" and "some of the new sort of technology tools we have to play with."


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