World of Warcraft: Forever is riding high thanks to its popular beta and upcoming launch, but retail WoW's Midnight expansion feels like it's in a state of crisis by comparison.
The two different versions of WoW couldn't be in more different places. Forever seems to be extremely popular, with Blizzard developers commenting how its beta is breaking records. Blizzard itself has also been more communicative regarding Forever than ever before, with weekly podcasts diving into community topics, forum posts addressing various issues, and frequent updates addressing balance problems and bugs.
Midnight seems to be in the opposite corner. Its latest content update, patch 12.1.5, went live October 13. In addition to new story quests that continue the expansion's main narrative, it added a new single-boss raid and a long-teased mega delve (officially called a labyrinth) that gives solo-focused players an almost raid-like experience.
Unfortunately, the patch was released in a bug-riddled state. The Kindo'jan labyrinth, arguably the patch's biggest feature, saw players running into issue after issue. Some players complained about not earning credit for boss kills and being unable to collect rewards. One particularly nasty bug had players falling through the floor of the labyrinth's final boss arena, making it so the labyrinth couldn't be completed. Other players cited issues with delve companion Valeera dying too quickly or failing to do proper boss mechanics.
Many of the most glaring bugs (like falling through the floor) were fixed in a hotfix deployed on October 16, but labyrinths still have a major issue: no save points .
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