Hello, PlayStation players. I’m Dongseok Oh, lead director of the high-octane action-RPG Vindictus: Defying Fate.
Our team is building a medieval fantasy adventure where heroes must stand against colossal foes in a world inspired by Celtic mythology and, today, we’re officially revealing that Vindictus: Defying Fate is coming to PS5.
I’m honored to have this opportunity to introduce the core gameplay and world to the PlayStation community.
Visceral, engaging combat is key to the Vindictus: Defying Fate experience. So much so, that weapons are the first step when we conceptualize our heroes. We carefully consider a wide range of weapons, from familiar ones players expect to see to more unconventional options that offer unique and exciting combat possibilities, and choose one as the foundation.
Our teams behind narrative, combat actions, and appearance are given freedom to explore their own designs and express their creativity before the overall direction is established, crafting a hero with a distinct combat style. Who you choose to play will yield an entirely different experience. You can devote yourself to the one hero who captures your heart, or develop several heroes and choose the right one as the situation demands.
Lann: Relies on dodging rather than guarding. Chain dodges to avoid attacks, then close in for a strike immediately after landing a hit.
Fiona: Uses her shield to block and counterattack, balancing offense and defense. Deflect an enemy attack with precise timing to continue your own attack without interruption.
If you hope to withstand combat in this harsh world, you will need intense focus and precise control.
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