Lie of Caelum: Spirit recently bagged more than $100,000 in extra Kickstarter funds on the back of stellar art and music, and the promise of a "PSX-style sci-fi mecha JRPG" that was "inspired by Xenogears and Phantasy Star." This all sounds well and good, but my gast wasn't truly flabbered until I learned that this 3D mech game was made in RPG Maker.
I don't know if you've ever played an RPG Maker game, but they don't normally look like this:
Already listed on Steam, Lie of Caelum: Spirit was made with RPG Maker MZ, the 2020 version of the storied game maker. Exactly how it was made, I couldn't tell you. I'm right alongside this Twitter user reacting to the news: "3D mech combat in RPG maker????? God's strongest programmer."
"I want to see your face when I tell you this was made in RPG Maker MZ," Lie of Caelium: Spirit developer Classi5ed says in an older tweet showing off 3D open-world exploration both in and out of a mech suit, with seamless transitioning between those two forms. A video on Kickstarter shows off even faster mech movement in a racing minigame. There's also a card game and fishing minigame, making this a true JRPG.
RPG Maker MZ games tend to be flatter, simpler, and more static than this. " the engine's Steam page reads. And that's pretty accurate. For most users, the appeal of RPG Maker is the ability to dive in and start making a real, playable game without needing the sort of technical skill normally associated with game dev.
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