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The Witcher 3 Gets Even More Brutal With Deaths Reworked

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The Witcher 3 Gets Even More Brutal With Deaths Reworked

James Lucas is the Lead Photo Editor at TheGamer and has worked in professional journalism since 2018. A Newcastle University graduate with a degree in Journalism, Media, and Culture, they have written hundreds of guides, news stories, and original reports, with bylines in IGN, NME, GaymingMag, and VG247, sourcing interviews with studio heads, legendary industry figures, prominent actors, and more. You can reach them at James.t@thegamer.com

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CD Projekt Red has just approved a new mod for The Witcher 3 Remastered that completely overhauls dismemberment and gore in the hopes of capturing the sheer physical violence of early E3 promo material.

Developed by Kingslayer996, the aptly titled Deaths Reworked - Wounds and Brutality is now available on PS5, Xbox Series X/S, Nintendo Switch 2, and PC, and promises to overhaul "the entire way deaths are presented," with over 60+ new human death animations, reworked ragdoll physics, weightier reactions, added animations for creatures that previously only had one, and visible wounds.

" "One enemy might stumble forward and collapse," the description reads. "Another might fall backward. Another might lose a limb. Another might keep moving while wounded before finally dying. Another might be thrown by an attack and hit the ground completely differently.



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