Tales of Destiny is a PS1 RPG originally released in Japan in December 1997. While quietly beloved by some fans, it’s historically been one of the more obscure Tales games due to never getting released on modern consoles and its PS2 ports only coming out in Japan. No modern remakes yet.
For years, fans have assumed there were a total of nine possible party members in the original game. Yesterday, nearly 30 years after the original release, someone found a tenth.
Lilith Aileron, frying-pan wielder and younger sister of protagonist Stahn, is officially, legitimately recruitable in the original Tales of Destiny, and it was only just now discovered. And I cannot emphasize enough how batshit this find is.
For one, the person who found it, Azekura, is a longtime Tales fan and administrator of Majestic Fantasian, a Japanese Tales fansite. The process for recruitment has since been corroborated by multiple other individuals on both the English and Japanese versions of the game, and has also been corroborated by one of the original developers posting on Twitter/X, who apologized because her recruitment (which is a wildly convoluted process) apparently softlocks the game in the original edition but can be salvaged by moving to later versions. I’m floored.
Why has this method never been found? Well, some are suggesting it has , back closer to the game’s launch, but was just never well-documented beyond mentions on forums no one read ever again. Fans have also known that Lilith was coded into the game as a playable character for a long time, and have added her to their parties before with cheats.
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