A fight over allegations of union busting at Rockstar Games is currently underway at an employment tribunal in Glasgow, Scotland. The Grand Theft Auto 6 studio maintains that over 30 employees were fired last year for gross misconduct, including the leaking of sensitive information about the development of the upcoming game. The fired developers claim the Rockstar just wanted to prevent the UK trade group IWGB from getting a foothold at the company. The latest turn in the proceedings saw Rockstar Lincoln co-studio manager and HR director Charlie Kinloch questioned over one of the more surprising claims in the case: a junior employee who acted as a mole alleging spying on union activity in a separate Discord server.
Dueling sets of claims around this part of last fall’s firings were filed last month, and lawyers are now able to question witnesses related to the case about what happened. Among the claims is that someone under the alias “AB” was passing screenshots of union activity in the Discord server to Kinloch for over two years. This provided studio management with a shocking level of insight into what developers were saying when they thought no one was watching, remarks that would later be used to build a case for their firings. But Kinloch had access to this information for years. Why did it take until October of 2025 for Rockstar to act?
The fired developers contend that information was passed to Kinloch showing the group was just 12 members away–10 percent of the workforce–from the threshold needed to have a recognized union at Rockstar.
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