Resonance: A Plague Tale Legacy has just been released on PS5, Xbox Series X/S, and PC, and we had the chance at gamescom to speak to David Dedeine, co-founder of Asobo and game director, and Anna Demetriou, Sophia's voice actor, about this big moment for the franchise.
The story being told in Resonance: A Plague Tale Legacy is a prequel that centers on Sophia and her journey to the Minotaur's island to confront a mythical creature at the heart of a devastating curse. It's an emotional tale not only for the players, but for Demetriou herself.
"I think sometimes in the acting world, there's a phrase of a character being on center or off center for whoever is playing them," Demetriou said. "For me, Sophia is very much on center. She feels very close to me. This means it hasn't been so much of a stretch to access her or play her. I think we've also delved into her backstory and, as you leave Resonance and you sit in what that game shows you, it makes sense in how you are then led to the Requiem version of her. If there was never anything again, to me, she makes sense and is complete."
Demetriou, after revealing that Just Cause was an important title that helped welcome her into the world of games, said she brought a lot of herself to Sophia and had a great relationship with Resonance's lead writer, Carol Ann Bañuls.
"What was actually really nice on [Resonance] and quite a unique experience was that the person who had originally written Sophia's character in A Plague Tale: Requiem was not the one writing on Resonance," Demetriou said.
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