Bullet-dodging PlayStation shooter Saros has welcomed a sizeable Zenith update today, which has the twin aims of making the game both more accessible for those who haven't played it (or are struggling to get into it) and more replayable for those who have.
The headline additions are a quickfire boss-rush mode, a New Game Plus mode, an entire new layer of modifiers to make runs easier and harder, and - very appealingly - a slow-mo option to slow the game down.
The Slow Game Speed option can be varied depending on preference and can be activated either manually or automatically. You choose how much it slows the game down by; a video of it makes it look a lot like slow-mo in many other games, providing crucial thinking time in Saros you otherwise struggle to get.
Developer Housemarque said in a blog post it was "always wary" about toning down its games. "Although we realise our games can look intimidating at first, we didn’t want to compromise the combat system of Saros by reducing the projectiles that put the 'bullet' in 'bullet ballet'," it said. Hence the new slow game speed.
The new game modifiers allow you to tune the difficulty depending on what kind of challenge you're up for. If you want a bit of help, there are 10 new Protection modifiers you can apply. An example given was of a Corruption Melee Enhancement, which unleashes the game's deadly Corruption that builds up on you for huge melee damage.
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