The platinum trophy on PlayStation has always been the peak of achievement hunting, giving you an extra incentive to hunt down those last few collectibles or to beat the game on the hardest difficulty. However, in many cases, you have to replay the game several times or sit through those extra-hard modes just to get the trophy, but Phantom Blade Zero understands how frustrating that can be and is choosing a much more straightforward path that more developers should follow.
Despite having four difficulty modes, one including permanent death, you will be able to get platinum regardless of how hard you make the experience. That means if you boot up Phantom Blade Zero and decide you want a more casual style of gameplay, then there is nothing stopping you from seeing all the content and getting all the achievements in a single playthrough on the lowest difficulty. By removing the need for multiple runs or to play in the perma-death mode, the devs are creating a healthier relationship with challenge, where you get to dictate the challenge of the kungfupunk world, without risking any lost achievements.
Questions continued to swirl around Phantom Blade Zero and whether or not a physical version would release, with S-Game finally delivering an answer.
The ARPG landscape has grown a lot in the past few years, but regardless of whether the game is more of a soulslike or hack-n-slash, they often require a large commitment from the player to acquire the coveted platinum trophy.
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