Mind our dust! And don't let any of it get into your PC's fans.
We're temporarily testing a new version of the PC Gamer homepage called the Hyperfeed that you'll see getting lots of updates over at pcgamer.com/hyperfeed. This is a very early, pre-pre-proto-alpha test, a minimum-viable version for early data gathering and experimentation. You'll notice a bug or three as we continue to iterate.
Why are we trying something new? The impact of Google's coercive integration of AI has affected the online publishing ecosystem a lot, and we're trying to make our homepage (already the most-visited page on PC Gamer) a much richer experience. We're excited to modernize pcgamer.com in a way that better reflects how you and we play.
Apart from a different look, the main thing you'll notice are short, ephemeral posts currently only found on the Hyperfeed. Gaming in 2026 is so often about the microscopic stuff: character abilities, individual voice lines, a fun character you cooked up in an RPG, two minutes of one session you had in ARC Raiders, a weird ice-poison wand you looted in Diablo 4. We want to talk about our observations and feelings on these small-but-significant things by giving ourselves more flexibility to publish timely, authentic coverage directly from our editors and writers that isn't strictly article-shaped.
Right now in the Hyperfeed, you'll find stuff like this—experiences, gripes, daydreams, and scorpion-related experiences about PC games and hardware such as:
We also want to use these short posts to help us quickly react in a timely fashion to serious moments, emerging trends, things devs say, patch notes, and more.
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