Overwatch’s new season launches today, and it brings new hero Doctrine, reworks Sombra and Roadhog, and leads us into the final chapter of Blizzard’s year-long narrative arc. It also, like any other season, has a big balance patch that flips switches and dials knobs on multiple heroes in the roster. It has, sadly for some, mercifully for others, killed one of the most fun character synergies we’ve gotten this year.
Jetpack Cat was one of the first heroes Overwatch added this year as part of its year-long push to bring 10 new characters to the roster. She’s a Support character whose most unique mechanic is that she can tether herself to a teammate and fly them around the map. This is great for getting unprecedented high ground, and as a Soldier: 76 player, I love when a good Cat can fly me above the enemy team as I rain down fire with my auto-targeting Ultimate.
First jetpack cat + Cassidy ult 😭 #overwatch #overwatch2 #jetpackcat #OWSpotlight2026 #overwatchtiktok
One character who also makes good use of this tether is Cassidy, the gunslinging cowboy whose Ultimate, High Noon, locks onto enemies’ heads and pops them off in a clean headshot as long as they stay in his line of sight. Well, it’s hard to get out of someone’s line of sight when they’re flying above you. Blizzard, however, doesn’t seem too keen on players doing this any longer, and has specifically made it so if Cassidy uses High Noon, he will detach from Jetpack Cat’s tether and fall to the ground.
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