As someone who has played the original The Legend of Zelda: Ocarina of Time more times than I can count, I've been fairly open about how much I'm looking forward to seeing what Nintendo has done with its Switch 2 remake. I initially wanted the remake to be a completely new experience, but even after learning that it would remain largely faithful to the N64 classic, I've found myself getting increasingly excited about the changes that have surfaced through early hands-on previews. However, there is one change in particular that has me a little concerned about the direction Nintendo might be taking with some of the game's puzzles, and it's one I never really expected to have an issue with.
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