Reviewed on:
Switch 2
Platform:
Publisher:
Nintendo
Developer:
Nintendo
Release:
Rating:
Everyone 10+
Originating as a tech demo for the Wii’s motion controls, Nintendo’s Sports series has always found novel and intuitive ways to emulate various athletic endeavors with motion-based video game controllers. Like its predecessors, Switch Sports Resort is a compilation of sports-based minigames built around approachability. Though rightfully known for its enticing multiplayer options, Switch Sports Resort adds new single-player objectives and modes to offer a well-rounded experience for all player counts, making it perhaps the strongest entry in the series to date.
Switch Sports Resort delivers 12 main events to choose from, each with distinct controls, strategies, and rules. Mainstays like bowling, archery, boxing, and golf were my initial destinations to attempt to relive old glories, but newcomers like thumb wrestling, skateboarding, power cruising, and prop plane made me glad for their inclusion.
Skateboarding, power cruising, and prop plane form a new category called leisure sports, which allow for timed exploration of the newly renovated Wuhu Island by land, sea, and sky, respectively. I spent several sessions seeking out landmarks and collecting Spocco Points, the in-game currency used for character customization. And since all the sports’ controls are so intuitive and newcomer-friendly, it was a breeze to jump between activities.
Though they all boil down to moving your arms in something approximating motions you’d make playing the real sport, Nintendo has smartly implemented more variety in its control schemes, all while keeping them easy to pick up.
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