The Ocarina of Time remake is only a few weeks away. In addition to a new, in-depth trailer showing off more of 4K Hyrule than we’ve ever seen before, hands-on previews are starting to trickle out for the game which, for some players, will be their first introduction to a classic many of us already know and love. Scanning the previews, it seems Nintendo is aware there’s a cohort of Ocarina neophytes on the way, raised on later games including Breath of the Wild and Tears of the Kingdom, and it has crafted an experience better suited to modern conventions. One that’s also so startlingly pretty that it has the potential to drive seasoned players to literal distraction.
A common thread among all of the previews are the game’s quality-of-life updates. Unlike in the original where Link would automatically jump off of appropriate surfaces as needed, here Link can jump on demand with a dedicated button. ” that he emitted with each roll. “Swapping between items and weapons no longer requires hopping into the pause menu, as it did in the original,” wrote Cameron Faulkner at The Verge .
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