Horror-fishing RPG Dreadmoor is finally preparing to set sail, with its November 9 launch just 24 hours away as of this writing. While its early access launch has been eight years in the making, developer Dream Dock appears confident that the biggest hurdles are now behind the project, estimating that Dreadmoor will reach version 1.0 within six to 12 months.
Dreadmoor is an action-horror RPG from Kyrgyzstan-based developer Dream Dock and Cyprus-based publisher Digital Vortex Entertainment. Set in the Submerged Lands, a post-apocalyptic region of flooded settlements, crumbling infrastructure, and mutated wildlife, the game puts players in command of a fishing trawler traveling between isolated communities and trading catches for supplies. Reminiscent of the desolate landscape of The Island from Fallout 4's Far Harbor DLC, the region has been transformed by a mysterious biological threat known as the Sea Blight.
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Fishing forms the backbone of Dreadmoor 's survival mechanics and, consequently, its core gameplay loop. Players must constantly search for productive fishing grounds, select appropriate bait, and reel in valuable species, many of which have mutated in disturbing ways. Some cause trouble even after capture, since creatures stored together in the trawler’s hold may devour one another. Larger predators pose a far greater danger, potentially turning a routine expedition into a fight to avoid becoming their next meal. Combined with ruined coastal communities, hostile mutations, and an oppressive atmosphere, Dreadmoor kind of has the vibe of a survival RPG from the perspective of Fallout 4: Far Harbor 's fishermen .
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