Although it's true that open-world games have come a long way, that doesn't mean that newer titles are always better. In fact, I could say that there are some older games that are still fully capable of competing with their modern competitors.
Sure, I agree that the sheer size of today's open-world games, combined with the ridiculous amount of activities they hold, is certainly impressive, but sometimes it's the smaller details that make a title truly special. And it makes sense that no game is completely flawless, but there are a few open-world games that got so many things right that it's genuinely surprising that they don't have a sequel.
If you have played Mad Max at least one time, you know that driving isn't something that simply gets you from one objective to another. In fact, I'd even argue that the game's vehicular combat is way better than what we're used to seeing in many other open-world titles. Mad Max makes the vehicle itself a weapon, as you can use the harpoon to tear off enemy armor and wheels, ram vehicles to do damage, and even target specific components to disable your opponents.
This also gives the game an additional layer of complexity because it actually requires players to think about positioning, timing, and generally choosing the best way to dismantle rival cars. Another aspect of Mad Max that is truly impressive is how much importance it puts on upgrades. Progressing doesn't mean just unlocking faster cars but gradually transforming the same vehicle into a more powerful machine with an upgraded engine, armor, and weapons.
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