Turn-based RPGs don't necessarily need complicated combat systems or insane amounts of content to enter the list of masterpieces in the genre. It's true that having plenty of character customization options, for example, is always nice, but usually that means very little if every battle feels the same.
This is also true when games give players so much freedom that people just end up not knowing what to do at all. And although I agree that calling any game perfect is a pretty bold statement, especially considering how differently RPG fans approach the genre, there are a few turn-based RPGs that have set the bar extremely high.
In Fallout 2, players step into the shoes of the Chosen One, who's a descendant of the original game's protagonist. They must find a Garden of Eden Creation Kit to save their village. But story aside, the game's greatest achievement is the fact that it gives extraordinary freedom to its players when it comes to character builds. Instead of forcing everyone to approach problems in the same way, you will actually have to make some genuinely important decisions and use your abilities to solve problems.
To give an example, if you invest in Speech, you will be able to negotiate your way through dangerous situations. But if you prefer, you can also focus more on weapons and tactical positioning. One of my favorite aspects of the game is that characters with extremely low Intelligence have limited dialogue options, which is quite unusual for an RPG because it acknowledges the weaknesses of the characters you've created and doesn't treat them just like another numerical bonus.
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