For newcomers to the series, Monster Hunter Outlanders can seem just a bit intimidating to jump into. A full-fledged Monster Hunter entry on mobile that switches focus from puzzles and AR to classic, third-person adventure? It’s a major change in pace, and if you’re a Monster Hunter, you’re probably wondering how Outlanders compares to other entries, such as Wilds, Rise, and of course, Scopely Explore’s Monster Hunter Now.
Well, let’s get into it and look at how Monster Hunter Outlanders is different from the likes of Monster Hunter Wilds and Monster Hunter Now!
But there are some similarities between the two, particularly in Adventure-mode gameplay. Just like Now’s combat, this is a more streamlined version of Monster Hunter’s classic over-the-shoulder fights, where the focus is mainly on dodging the (heavily telegraphed) attacks by monsters and busting out a special move when they’re Toppled and become Vulnerable to your Burst attacks.
If you’re a Monster Hunter Now player, it’s probably best to play in Adventure mode, as you’ll already have a lot to deal with when it comes to the shift in perspective and wider world to explore. However, if you’ve ever craved more depth and immersion when playing Now, you’ll find plenty to enjoy in Monster Hunter Outlanders.
In particular, Classic mode offers controls that are more complex and much more familiar to fans of the mainline Monster Hunter entries. For those who like the difficulty and the thrill of the hunt, it also makes things harder by ditching hints and attack warnings, so you won’t have to worry about playing with the metaphorical training wheels on.
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