Four months ago, Infinity Ward first revealed Call of Duty: Modern Warfare 4's DMZ mode to the world. The trailer showed a slow-paced, gritty first-person shooter; we saw a trio wearing night-vision goggles enter an abandoned shopping mall, checking every corner as they executed their mission. It looked like Call of Duty was finally stepping outside its comfort zone and offering a mode that would rival Escape from Tarkov. You can watch that trailer below:
After spending the best part of a week with DMZ, it's clear that while there are faint notes of this immersive, ruthless mode, for the most part, it has been designed to appeal to Call of Duty's more casual audience. It's no surprise; the top comments on the trailer all predicted that the series' trademark movement system, with mechanics like sliding and bunny-hopping, would prevent this slower, methodical showcase from ever coming to fruition. Unfortunately, those skeptics were bang on the money.
Modern Warfare 4's DMZ mode is an extraction shooter. You’ll deploy into Hajin, a fictional region that spans the border between North and South Korea (alongside a small section of Russia coming at the start of season 1), with a weapon, armor, backpack, and a few consumables. Your goal is to fill your inventory with as much valuable loot as you can, then get the heck outta there safely. The DMZ beta, featured back in 2021's Modern Warfare 2 , introduced this concept to the series for the first time, but it was half-baked.
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