The more information that dribbles out from BioWare's cancelled Mass Effect game, the sadder I feel about the whole sorry situation. We've already seen an in-engine trailer that introduced a new protagonist and reintroduced Liara T'Soni, and we've heard that the game was set in a 'galactic Cold War' that combined all three of Mass Effect 3's possible endings. Now, it seems the new Mass Effect would also have had a sophisticated system for dealing with the choices players made in the original trilogy.
This is according to Mass Effect's Franchise Technical Director Romain Toutain, who ran a Twitch stream during which he provided commentary on the recently leaked trailer, offering some insight into the game that trailer was supposed to reveal (via Kotaku). Although the stream was in French, a clip was posted on Bluesky by user @loustica-lucia, who added English subtitles to Toutain's commentary.
During his stream, Toutain mentions that BioWare was working on a novel way to account for the many choices players made while playing the Mass Effect trilogy, pointing out that "all of the choices made in the first Mass Effect games were taking into account."
Indeed, this is partly the reason behind the cancelled successor's name as shown in the leaked internal trailer. " Toutain quickly clarifies that his explanation is "to keep it simple," adding "It's not exactly how it worked. You had different timelines, basically.
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