The team at Magic: The Gathering didn't think crafting an entirely original Marvel character was on the cards, but it's funny how collaborations work sometimes. As it turns out, the newest Universes Beyond set 'Darkhold Destiny' was the perfect place for a new character to be born, and one that Marvel had been trying to make on their own, but couldn't quite figure out.
While there is an extensive roster of Marvel characters that play in the dark magic space this new expansion is set in, principal game designer Dillon Deveney kept searching for the right character.
"I kept running into this narrative hole," he says. "This creative space where I kept coming back to this one thing. I was like, 'Maybe this character could be what I'm looking for.' And then I tried and I was like, 'That's not right.' And then I tried another character and then I felt like I was just forcing them into something. I was like, 'I'd rather just make the coolest card for you because you already have such a bespoke thing.' But mechanically, creatively, we need this thing that seemingly doesn't exist."
Darkhold Destiny is Magic's third Marvel crossover, and it revolves around the supernatural as well as teamups with "a pantheon of gods." It's available to pre-order now at Amazon with four Commander decks, the usual Play/Collector Boosters, two Scene Boxes, various bundles, and a Draft Night set.
It becomes tricky when you're balancing mechanics and a narrative throughline in the best card games .
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