Edge magazine unleashed a whopper of a 16-page feature all about Grand Theft Auto 6 earlier this week. After poring over every paragraph multiple times, one thing really stuck out to me: It feels like Rockstar is pushing for a more realistic, grounded experience.
Those two words might sound like an absolute nightmare to some GTA aficionados. It's not like the series has never known how to be serious or gritty—see Grand Theft Auto 4—but it's always facilitated chaos with relative ease. Outlandish weapons, an easily gamed wanted system, NPCs that feel more like props to be mowed down than anything with a personality. If I wanted to hop in and wreak a little criminal havoc for a while, I wouldn't find much hardship in wriggling out of trouble as soon as I was bored.
But it sounds like creating that sort of pandaemonium in GTA 6 is no longer as free as it once was. Police will remember what you looked like, if you were working alone or alongside an accomplice, and any weapon you were carrying. It'll use that information to fight back against the anarchy you orchestrate. It's not just police presence, either. Edge describes chaos as a third participant—no longer just your own, but the way the world reacts to your behaviour: would-be vigilante NPCs stepping in, carjackings going wrong thanks to modern tracking technology.
And you know what? I'm completely here for it. Sure, we're perhaps losing a little bit of that all-out, sky-high criminal power fantasy.
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