There are a ton of ways to play Probably Stolen, with plenty of lore and secrets to explore throughout the Lower Levels. There's more than enough to keep anyone playing for more than one playthrough to find out about each faction, learn about the reasoning behind the Rebellion, and keep an eye on the mysterious Joe Wild and his associates.
If you're looking to 100% Probably Stolen, you'll have to face some of its hardest challenges including having the most beautiful store possible, earning a ridiculous number of credits, and making all the right (or wrong) friends. Here's everything you need to know about getting every achievement in the game.
There are 21 total achievements in Probably Stolen that you can unlock throughout the game. About 14 of these achievements can be unlocked through a normal playthrough of the game to the end of its story, while three of them require special starting conditions. The rest require either hitting a particular deadline (such as getting the deed to the shop before day 50) or a particularly high level of some in-game stat (level 10 reputation, 100,000 credits in the bank, etc.).
There are a few achievements that you'll need to restart the game to get, so it's not possible to 100% Probably Stolen in one playthrough . For example, you can (if you're very lucky or very determined) get the achievements for starting the game on the hardest scenario and the hardest difficulty at the same time as refusing to sell contraband or stolen items, but you can't do this and also finish the tutorial.
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