Rockstar Games is of course known for its attention to detail, with previous Grand Theft Auto and Red Dead Redemption games raising the bar for realism. GTA 6, though, looks set to go further than any video game before it, with a dedicated system that determines how much the characters sweat.
Bloomberg reporter Jason Schreier said in a new video accompaniment to his making of GTA 6 article published this week, that Rockstar told him of a scripted system in the game that makes dual protagonists Jason and Lucia — or, it sounds like, any character in the game — exert different amounts of sweat depending on how much effort they’re putting into whatever activity they’re doing.
So, in a nightclub, for example, Lucia will sweat more if she’s putting a lot of effort into dancing. Similarly, the harder Jason works out, the more he’ll sweat. We might have already seen GTA 6's sweat system in action. In the Grand Theft Auto VI: An Extended Look video released in August, we briefly see Lucia dancing in a nightclub, and there's a distinct glisten to her skin that suggests she's sweating. Or maybe it's a trick of the light.
5 billion, but no doubt the most expensive video game of all time ).
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