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Ghost of Yōtei developer Sucker Punch Productions lays off 24 staffers

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Ghost of Yōtei developer Sucker Punch Productions lays off 24 staffers

Ghost of Yōtei developer Sucker Punch Productions has reportedly laid off 24 people on its staff.

It’s another case of a studio that made an award-winning game — my favorite title of 2025 — and then suffered layoffs after the fact. Aftermath reported the news.

Seattle-based Sucker Punch reported had about 200 employees, but it’s not clear exactly what percentage of the staff was let go, Aftermath said.

“After carefully observing the challenges in the market and reviewing the team needs for our next project, we’ve decided to make some staffing reductions,” the PlayStation studio said in a video sent to staff. “We know this is a lot to take in, and we want to assure you that we did not make this decision lightly. We have given this a lot of attention and worked to support our affected colleagues during this transition as well as we can. … There’s no getting around that this is a hard day. Next week we will go into more details about the future.”

Ghost of Yōtei came out in October 2025 and it earned an 86 score on Metacritic. The game took big awards at last year’s DICE Summit, including Adventure Game of the Year, Outstanding Achievement in Character, and Outstanding Achievement in Original Music Composition. Roughly 5.4 million copies were sold in the first year.

Sucker Punch also made the outstanding Ghost of Tsushima title that debuted in 2020.

Here’s what I wrote about Ghost of Yotei in my favorite games of 2025 DeanBeat column.


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