A recent survey clocked AI-generated coding as the third-most common use case for industry professionals employing generative AI.
That question is one developers have sought to answer since generative AI technology came onto the scene and started popping up in every tool, platform, and service with the commercial advent of large language models (LLMs) in 2022. Recently, the role of generative AI in coding has risen to the top of many of these discussions, but new data from the GDC Festival of Gaming State of the Game Industry report indicates that's not the number one use among industry professionals.
According to the report, 40 percent of industry professionals use generative AI in the workplace. Of those, 73 percent of respondants marked that "research/brainstorming" was their number one use case. 62 percent said they used it for "data analysis and summarization" and only 56 percent said they use it for "code generation/debugging." Respondents were allowed to select multiple options that described their use of the tool.
That indicates that in the world of professional game development, only half of generative AI users are using the technology to generate code.
Meanwhile 37 percent of respondents said they use the technology for game prototyping.
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