The 41st edition of GDC Festival of Gaming will be different from past years, with a big business hall for professionals to meet each other and one day less than usual at four days.
The event is set for March 1 to March 4, 2027 at San Francisco’s Moscone Center, said Mark DeLoura, vice president of strategy at GDC Festival of Gaming, in an interview with GamesBeat.
The aim is to offer more value, access, and choice with the introduction of the Business Hall, a purpose-built home for meetings and relationship-building, as well as an expanded range of pass options (including new, lower-cost tiers) giving attendees the access they need across four focused days.
The new Business Hall accompanies the Festival Hall, attendees’ home for discovering games, demos, companies, tools, and technology. The festival is further decorated by both the 27th Annual Game Developers Choice Awards (GDC Awards; Tuesday, March 2) and the 29th annual Independent Games Festival (IGF; Wednesday, March 3), which jointly celebrate the industry’s creativity, artistry, innovation, and technical genius.
GDC Festival of Gaming won’t be just for game developers as in its early years. Rather, the event will be aimed at all game professionals, including many in marketing, publishing and the business side, DeLoura said.
DeLoura said that the team has been getting requests to shorten the grueling show over many years, and it has decided to do so this year. The show needs to change, as before the pandemic it had more than 30,000 attendees, but last year’s showing was 20,000.
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