Despite its technical status as a prequel separated by several hundred years in-universe, Fire Emblem: Fortune's Weave proudly positions itself as a follow-up to Fire Emblem: Three Houses. With seven years of waiting between releases, Three Hopes and Engage not withstanding, the developers at Intelligent Systems had plenty of room to try and surpass their opus. In terms of the sheer size and scale of the content on offer, Fire Emblem: Fortune's Weave doesn't disappoint.
Fortune's Weave takes its predecessor's eponymous three Lords and raises the count to four, each of which has a complete story that rivals the size of any previous entry in the series. In other words, Fortune's Weave is about the size of four games wrapped into one, and that's without counting the near-endless supply of side content provided by managing free time between chapters. There's resource management, dungeon delving, overworld travel, and plenty of skirmishes to boot. Despite the abyss of playable challenges to unpack, there's one glaring omission throughout; one which Fortune's Weave's upcoming DLC promises to correct.
Fire Emblem: Fortune's Weave's DLC expands the story in a massive way, and this could turn out to be a major pro or con for fans.
Fire Emblem: Fortune's Weave has become almost infamous for its overwhelming number of challenges to overcome, but its already gargantuan state was originally intended to be even bigger. The four simultaneous routes players can go down is actually a compromise from an originally intended eight, which are rumored to have been cut in half partway through the game's development cycle.
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