Cyberpunk 2 associate game director Pawel Sasko revealed that a good chunk of the game’s staff are actually former modders who CD Projekt Red picked up to work on the highly-anticipated sequel.
Sasko made these comments during one of CDPR’s REDstreams on October 21, where the team discussed the bevy of exciting new updates coming to Cyberpunk 2077. As part of this discussion, they explained their decision to introduce cross-platform support for PlayStation 5, Nintendo Switch 2, and Xbox Series X|S, saying this was done both to keep the game fresh and to actively support the creativity of its modders.
In fact, the good folks at CDPR have actually partnered with modders in the game’s community as part of these updates, and even credited them with helping keep the title afloat.
“The modding community is really keeping the game alive,” Sasko said. “I’m very often looking at what our modders are doing, what they’re building. It’s very exciting. There’s so much creativity. We as a studio always try to support our modding community as much as we can.”
Adding onto this discussion, Sasko revealed that CDPR has sourced quite a few of its staff working on Cyberpunk 2 from the game’s modding scene, saying that around half of its quest team — designers who create a game’s objectives and storyline segments — are former modders.
"A lot of modders, they were players who actually first played and actually got experience with customizing the game with the mods," he said.
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