Hellraiser: Revival's commitment to being both gnarly and horny has already been thoroughly documented, with PC Gamer's Wes Fenlon describing it as "nasty nasty" in his preview . This uncompromising attitude to both gore and kink went down well with fans, but it has also been celebrated by Hellraiser's creator, Clive Barker.
In an interview with horror site Dread Central (via FRVR), Barker admitted that he had concerns about the project going into it, but was thoroughly impressed by the final product. "I'm proud as f**k at the end result," he said. "I was fearful at one point that the game would be overly censored, but I'm genuinely astonished by how far they've been able to push it."
Barker, who worked closely with developer Saber Interactive to shape Revival's world and to advise on the game's story, reckons that Saber Interactive's work on the game is a prime example of how to approach adapting a license. "I think what was achieved in the game is a wake-up call to anyone who's been involved in the making of a franchise like Hellraiser," the author and director explained.
Barker reclaimed the American franchise rights to Hellraiser several years ago, and Hellraiser: Revival is written as a legacy sequel that ignores the trajectory of the films after Hellraiser 2. "There are many of the Hellraiser movies that were made by the Weinstein brothers that were created simply to hold onto the rights," Barker explained, pointing out that "less and less" money was spent on those films over time.
Source link







