Stranger Than Heaven will apparently be the most technically accomplished game that developer RGG Studio has ever produced, and that’s largely due to the fact that it's being created solely for current generation hardware. The game’s producer, Hiroyuki Sakamoto, confirmed as much to IGN during an interview conducted at Gamescom Asia x Thailand Game Show 2026 this week.
“We set out to make Stranger Than Heaven as a completely brand-new game, with the goal of creating something entirely fresh while putting forth the absolute best quality we can produce right now,” explained Sakamoto. “[So] we decided to drop previous-gen platforms like the PS4 and focus on creating an experience best enjoyed natively on current-gen consoles like the PS5.”
Since the launch of the PlayStation 5 and Xbox Series X|S systems back in 2020, all of RGG Studio’s games have still kept one foot stuck in the previous console generation. 2024’s Like a Dragon: Infinite Wealth was developed to run across two eras of PlayStation and Xbox, and while Xbox One was finally dropped for Yakuza Kiwami 3 & Dark Ties earlier this year, support for PlayStation 4 remained.
However, by developing Stranger Than Heaven purely for PlayStation 5, Xbox Series X|S, and PC, the team hasn’t had to make any hardware-based compromises to its vision for the new game’s multiple decade-spanning journey through early 20th century Japan.
“In the past, hardware constraints meant limiting the number of characters we could display on screen at once, among other things we had to give up on,” continued Sakamoto.
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