Yesterday, the Gamescom Opening Night Live 2026 showcase graced us with a neat, nearly ten-minute-long look at Warlock, the next big Dungeons & Dragons-inspired video game to come after Larian Studios' own Baldur's Gate 3 back in 2023.
Warlock was first unveiled last year when D&D publisher Wizards of the Coast revealed that it was working on a new open-world game featuring Tasha, an archmage and demonologist you might recognize from various other adventures within the Forgotten Realms.
Last night, Gamescom 2026 offered us a deeper peek at the mysterious project – one that shows how so very different it actually is from Baldur's Gate 3… and developers agree.
Speaking to GamesRadar+ in a new interview, vice president of creative at Invoke Studios Jeffrey Hattem explains as much when asked about Baldur's Gate 3 and the influence it might have had on Warlock – seeing as, you know, it's arguably one of the most influential RPGs to date.
"What we're doing is very different as [what] you saw from From Baldur's Gate," the lead admits, going on to praise Larian's record-breaking Game of the Year winner.
"It's a great game," Hattem says. " It's no Warlock, however. " That checks out. Darkon is in fact the largest domain in Ravenloft, one of my favorite (and many other players') D&D settings – it's no Faerûn, as it's in an entirely separate plane.
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