Embark Studios has announced that it will be testing a PvE mode for Arc Raiders next month.
From October 13 to October 20, Arc Raiders will have a PvE toggle, allowing you to seamlessly switch between lobbies where you can fight other players and lobbies where players can't do damage to you. The aim is to give players more choice and test the ability to let players completely disengage from PvP gameplay. As a result, loot in PvE will be lower-valued because the mode has lower stakes. Additionally, ARCs will target downed players to create some form of tension, but if players stay still, they will be ignored by AI foes.
Embark will be monitoring the player economy and matchmaking times during this period. The team has noted that "it's possible that this will not work," meaning PvE may not actually make its way into the game permanently. This is a test to see how well they can make it'll operate, rather than some kind of stress test.
"It’s important to mention that this is not a risk-free test," said the studio . "The first, unlaunched iteration of ARC Raiders was conceived as a PvE game, and we have been hesitant to return to that concept. There is a risk that introducing a PvE matchmaking toggle could reduce some of the tension that the game was built around. At the same time, we have to respect that some players want to enjoy the game in their own way, and we can’t ignore what the data is telling us.
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