"To make a long story short, we’re going to be running a test with a PvE matchmaking toggle. This is how it will work:
During the test, you will be able to toggle between the classic Arc Raiders PvPvE experience and the PvE experience.
In the PvE experience there will be zero player-to-player damage, and the session is purely focused on the ARC threat and co-op social dynamics.
PvE sessions will include Solos, Duos and Trios in the same session.
We’re designing the system for seamless switching, play PvE for a relaxed solo session then switch back to PvPvE for a high tension match.
Some major conditions, Night Raids, Hidden Bunker, Locked Gate and Frigate will be excluded from the PvE matchmaking test. These are designed with higher tension in mind and rely on the uncertainty of encountering a variety of players.
Your PvPvE matchmaking rating will not be affected while playing in PvE sessions.
It’s important to remember that this is, at least initially, a limited test. When the test ends, the toggle will be removed and matchmaking will return to normal. Your feedback and data will help to shape the future of this system."
Despite hesitation, Embark is finally giving a purely PvE version of Arc Raiders a try. It's interesting how they're approaching it as a toggle: Essentially all else about the match will be the same, except that players can't damage each other. Loot will be slightly less valuable than PvPvE sessions to account for the lower risk taken.
Source link







